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| SPECTER
VST effect
Mastering system
Full control on spectrum,
dynamics, stereo image and monitoring.
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features list |
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Multimode
linear phase eq
Tilt
equalizer
NO_splitting
multiband dynamics
Stereo
sidechaining
Vocoder
Stereo
width equalizer
Spectral
limiter
Simple
mid-side balance
Brickwall
limiter
Convolution
(for room response)
Parallell
compression
Spectrum
analyzer
Stereogram
K-metering |
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Specter
is a VST effect for Windows.
It
was developed for mastering but is very useful on single instruments, groups
or effects.
The
main goal was to make it "transparent".
The
main difference from other similar effects is that the input signal isn't
split in bands.
The
plugin continuously calculates a single response including all the modules and
applies it to the input signal, thus avoiding artifacts coming from
several effects in series and phase artifacts.
There
are 4 inputs and 2 outputs, allowing mono and stereo sidechain (depending
on the host).
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These
examples have been extracted from the song "La Mia Sola Follia"
by Jata Project.
The
whole song is available in the mp3 player here: www.skstudio.it
These
examples have been developed in Steinberg Cubase Sx3.
Sidechaining
is done through multi-channel groups. |
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Mastering
of a mix
Module
1 - Linear phase equaliser. Adjust the overall spectrum
Module
2 - Dynamics. Mode 1 - Multiband compressor/expander. Make bass
frequencies more solid. Adjust dynamics for mids and highs. Increase
dynamics for some hi-frequency attacks
Module
3 - Stereo width. Together with the mid-side slider, adjust how
the stereo width changes for different frequency ranges. Adjust low range
focus while enhancing width for high frequencies.
Module
4 - Spectral limiter. Set a ceiling curve to tame some bass
frequencies, only where necessary. Make bass frequencies more solid and
controlled.
Module
5 - Convolution. Load a compensation curve for room acoustics (it can
be easily requested to us). Be careful, monitor equalisation makes sense
only after room acoustics have been fixed (panels, absorbers,
etc.)! Remember to switch this module off before exporting the final
stereo master if you are using it for monitoring!
Module
6 - Brickwall limiter. Make sure to avoid digital overload, increase
loudness. Choose your way between loudness-war and preserving dynamics.
Use the K-meter for the best level-related monitoring (www.digido.com
by Bob Katz and www.turnmeup.org
are very interesting references).
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A
short part from the song,
unmastered. |
Specter
on.
Equaliser,
dynamic multiple equaliser, stereo width equaliser, spectral limiter,
overall width balance, brickwall limiter. |
A
snapshot from the dynamic multiple equaliser for this example. |
A
snapshot from the stereo width equalisation for this example. |
| Mix_Original
(mp3) |
Mix_Specter
(mp3) |
Snapshot_Dynamics |
Snapshot_Width |
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Enhancing
an acoustic guitar
Module
1 - Linear phase equaliser. Remove low frequencies and "thumps".
Increase "air" with some dBs of gain oh high frequencies. Adjust
midrange frequencies.
Module
2 - Dynamics. Mode 2 - Multiband compressor/expander with a single
control and an overall response. Set a different spectrum for attacks,
increasing mid-low and high frequencies. Make the energy in the guitar
track control the eq. On every attack the equaliser jumps high. Attacks
are more pronounced while sustain is untouched. We relate low-high
increasing with loudness, so we can emulate dynamics with timbral changes.
Module
3 - Stereo width. Together with the mid-side slider, adjust how
the stereo width changes for different frequency ranges. Automate the
mid-side slider to make the guitar more present in some passages and
more wide and far in others.
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The
acoustic guitar part, dry.
It
is a stereo part, includes DI track, close microphones and ambient
microphone. |
Specter
on.
Equaliser,
dynamic multiple equaliser, stereo width equaliser.
Attack
is enhanced through dynamic equalisation. |
A
snapshot from the dynamic multiple equaliser for this example. |
A
snapshot from the stereo width equalisation for this example. |
| Acoustic
Guitar_ Original (mp3) |
Acoustic
Guitar_Specter (mp3) |
Snapshot
Dynamics |
Snapshot
Width |
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Controlling
the bass guitar
Module
1 - Linear phase equaliser. Adjust the spectrum.
Module
2 - Dynamics. Mode 1 - Multiband compressor/expander. Make bass
frequencies more solid. Adjust dynamics for mids and highs. Increase
dynamics for some hi-frequency attacks.
Module
4 - Spectral limiter. Set a ceiling curve to tame some bass
frequencies, only where necessary. Make bass frequencies more solid and
controlled.
Module
6 - Brickwall limiter. Limit the signal in the audio domain, making
the bass still more "compact".
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The
electric bass, dry.
Bass frequencies with large dynamic
range. |
Specter
on.
The spectral limiter reduces the
dynamic range on a spectral basis. |
A
snapshot from the spectral limiter for this example.
Here
a flat limiting curve is used, but the curve can be as complex
as necessary (i.e. to limit specific ranges or to leave other ranges
unconstrained). |
| Bass
Guitar_Original (mp3) |
Bass
Guitar_Specter (mp3) |
Snapshot_Limiter |
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Adjusting
a drum track (bassdrum, snare)
Module
1 - Linear phase equaliser. Adjust the spectrum. Remove sub-bass
frequencies.
Module
2 - Dynamics. Mode 1 - Multiband compressor/expander. Make bass
frequencies more solid. Adjust dynamics for mids and highs. Increase
dynamics for some low and hi-frequency attacks. We relate low-high
increasing with loudness, so we can emulate dynamics with timbral changes.
Module
4 - Spectral limiter. Set a curve to let interesting frequencies
increase while taming the others. reduce the amount of headroom used while
increasing perceived loudness and dynamics.
Module
6 - Brickwall limiter. Limit the signal in the audio domain, getting
more punch and loudness.
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Vocoding
the reverb
Module
2 - Dynamics. Mode 4 - Vocoder. Insert Specter in the effect channel,
after the reverb effect. Connect the sub-mix for the reverberated tracks
to input 3 and 4 of the plugin. Let the signal modulate the reverb (a
common trick to enhance the reverb and make it more "harmonised"
to the signal).
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Here
a strong reverb effect is gradually applied to an acoustic guitar
track.
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Here
the same reverb is vocoded by the dry signal (sidechain is
used).
Reverb
tails are "harmonised" to the dry signal and "gated". |
A
snapshot from the vocoder for this example. |
| Reverb_Original
(mp3) |
Reverb_Specter
(mp3) |
Snapshot_Vocoder |
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Spectral
ducking Module
2 - Dynamics. Mode 3 - Sidechain. Insert Specter in a stereo subgroup
the guitars are connected to. Set a target spectrum you want for the
guitars when the voice comes in (to make some place for the voice in the
spectrum). Connect the track containing the voice to input 3 of Spector
and let the voice duck the guitars.
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